diff --git a/source/const.h b/source/const.h index cbd8d50..14016c7 100644 --- a/source/const.h +++ b/source/const.h @@ -22,7 +22,7 @@ const int SCOREBOARD_Y = GAMECANVAS_HEIGHT - SCOREBOARD_HEIGHT; // Zona de juego const SDL_Rect windowArea = {0, 0, GAMECANVAS_WIDTH, GAMECANVAS_HEIGHT}; -const SDL_Rect playArea = {10, 10, GAMECANVAS_WIDTH - 20, GAMECANVAS_HEIGHT - SCOREBOARD_HEIGHT - 20}; +const SDL_Rect playArea = {0, 0, GAMECANVAS_WIDTH, GAMECANVAS_HEIGHT - SCOREBOARD_HEIGHT}; const int PLAY_AREA_TOP = 0; const int PLAY_AREA_BOTTOM = playArea.h; const int PLAY_AREA_LEFT = 0; diff --git a/source/director.cpp b/source/director.cpp index b109422..8188597 100644 --- a/source/director.cpp +++ b/source/director.cpp @@ -579,12 +579,12 @@ bool Director::saveConfigFile() else if (options->video.mode == SDL_WINDOW_FULLSCREEN) { - file << "fullScreenMode=SDL_WINDOW_FULLSCREEN\n"; + file << "mode=SDL_WINDOW_FULLSCREEN\n"; } else if (options->video.mode == SDL_WINDOW_FULLSCREEN_DESKTOP) { - file << "fullScreenMode=SDL_WINDOW_FULLSCREEN_DESKTOP\n"; + file << "mode=SDL_WINDOW_FULLSCREEN_DESKTOP\n"; } file << "window.size=" + std::to_string(options->video.window.size) + "\n";