Eliminados SDL_RenderSetLogicalSize innecesarios
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@@ -220,7 +220,7 @@ void Screen::setVideoMode(int videoMode)
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}
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#ifdef NO_SHADERS
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SDL_RenderSetLogicalSize(renderer, windowWidth, windowHeight);
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//SDL_RenderSetLogicalSize(renderer, windowWidth, windowHeight);
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#else
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// Reinicia los shaders
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if (options->video.shaders)
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@@ -234,7 +234,7 @@ void Screen::setVideoMode(int videoMode)
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// Modifica el tamaño del renderizador
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else
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{
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SDL_RenderSetLogicalSize(renderer, windowWidth, windowHeight);
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//SDL_RenderSetLogicalSize(renderer, windowWidth, windowHeight);
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}
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#endif
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@@ -61,6 +61,7 @@ Director::Director(int argc, char *argv[])
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// Inicializa JailAudio
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initJailAudio();
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// Inicializa el texto de debug
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dbg_init(renderer);
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// Crea los objetos
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