eliminats tots els #ifndef. Sembla que #pragma once ja funciona, no com fa quatre anys 😌
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@@ -7,9 +7,6 @@
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#include <string>
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#include <vector>
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#ifndef UTILS_H
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#define UTILS_H
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// Dificultad del juego
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#define DIFFICULTY_EASY 0
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#define DIFFICULTY_NORMAL 1
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@@ -252,6 +249,4 @@ JA_Music_t *getMusic(std::vector<music_file_t> music, std::string name);
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hiScoreEntry_t sortHiScoreTable(hiScoreEntry_t entry1, hiScoreEntry_t entry2);
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// Dibuja un circulo
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void DrawCircle(SDL_Renderer *renderer, int32_t centerX, int32_t centerY, int32_t radius);
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#endif
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void DrawCircle(SDL_Renderer *renderer, int32_t centerX, int32_t centerY, int32_t radius);
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