nous grafics

This commit is contained in:
2024-07-25 22:09:24 +02:00
parent 18eab9fe0d
commit 98caefb085
13 changed files with 81 additions and 14 deletions

View File

@@ -222,4 +222,43 @@ hiScoreEntry_t sortHiScoreTable(hiScoreEntry_t entry1, hiScoreEntry_t entry2)
}
return entry2;
}
// Dibuja un circulo
void DrawCircle(SDL_Renderer * renderer, int32_t centerX, int32_t centerY, int32_t radius)
{
const int32_t diameter = (radius * 2);
int32_t x = (radius - 1);
int32_t y = 0;
int32_t tx = 1;
int32_t ty = 1;
int32_t error = (tx - diameter);
while (x >= y)
{
// Each of the following renders an octant of the circle
SDL_RenderDrawPoint(renderer, centerX + x, centerY - y);
SDL_RenderDrawPoint(renderer, centerX + x, centerY + y);
SDL_RenderDrawPoint(renderer, centerX - x, centerY - y);
SDL_RenderDrawPoint(renderer, centerX - x, centerY + y);
SDL_RenderDrawPoint(renderer, centerX + y, centerY - x);
SDL_RenderDrawPoint(renderer, centerX + y, centerY + x);
SDL_RenderDrawPoint(renderer, centerX - y, centerY - x);
SDL_RenderDrawPoint(renderer, centerX - y, centerY + x);
if (error <= 0)
{
++y;
error += ty;
ty += 2;
}
if (error > 0)
{
--x;
tx += 2;
error += (tx - diameter);
}
}
}

View File

@@ -194,8 +194,10 @@ struct param_t
SDL_Rect scoreboard; // Posición y tamaño del marcador
// TITLE
int pressStart; // Posición del texto para empezar a jugar
int titleCounter; // Tiempo de inactividad del titulo
int pressStart; // Posición del texto para empezar a jugar
int titleCounter; // Tiempo de inactividad del titulo
int arcadeEdition; // Posición del bitmap
int titleCC; // Posición del bitmap
// BACKGROUND
color_t backgroundAttenuateColor;
@@ -249,4 +251,7 @@ JA_Music_t *getMusic(std::vector<music_file_t> music, std::string name);
// Ordena las entradas de la tabla de records
hiScoreEntry_t sortHiScoreTable(hiScoreEntry_t entry1, hiScoreEntry_t entry2);
// Dibuja un circulo
void DrawCircle(SDL_Renderer *renderer, int32_t centerX, int32_t centerY, int32_t radius);
#endif