SDL bug: no va el mode de pantalla completa en macos
This commit is contained in:
@@ -416,8 +416,6 @@ void Resource::calculateTotalResources()
|
||||
{
|
||||
auto list = Asset::get()->getListByType(asset_type);
|
||||
total += list.size();
|
||||
std::string log = std::to_string(list.size()) + " - " + std::to_string(total);
|
||||
SDL_Log("%s", log.c_str());
|
||||
}
|
||||
|
||||
loading_count_ = ResourceCount(total);
|
||||
|
||||
Reference in New Issue
Block a user