Arreglats els constructors de Text
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@@ -119,7 +119,7 @@ Text::Text(std::string textFile, Texture *texture)
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}
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// Crea los objetos
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sprite = std::make_unique<Sprite>((SDL_Rect){0, 0, boxWidth, boxHeight});
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sprite = std::make_unique<Sprite>((SDL_Rect){0, 0, boxWidth, boxHeight}, texture);
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// Inicializa variables
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fixedWidth = false;
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@@ -139,7 +139,7 @@ Text::Text(textFile_t *textFile, Texture *texture)
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}
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// Crea los objetos
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sprite = std::make_unique<Sprite>((SDL_Rect){0, 0, boxWidth, boxHeight});
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sprite = std::make_unique<Sprite>((SDL_Rect){0, 0, boxWidth, boxHeight}, texture);
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// Inicializa variables
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fixedWidth = false;
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