Afegides mes descripcions a les classes

Eliminat el punter a renderer de les classes-estat que faltava
This commit is contained in:
2024-08-12 08:55:41 +02:00
parent 477891cac7
commit 9d5aee2562
15 changed files with 113 additions and 57 deletions

View File

@@ -2,16 +2,16 @@
#include <iostream>
// Constructor
Instructions::Instructions(SDL_Renderer *renderer, Screen *screen, Asset *asset, Input *input, Lang *lang, param_t *param, section_t *section)
Instructions::Instructions(Screen *screen, Asset *asset, Input *input, Lang *lang, param_t *param, section_t *section)
{
// Copia los punteros
this->renderer = renderer;
this->screen = screen;
this->asset = asset;
this->input = input;
this->lang = lang;
this->param = param;
this->section = section;
SDL_Renderer *renderer = screen->getRenderer();
// Crea objetos
eventHandler = new SDL_Event();
@@ -181,7 +181,7 @@ void Instructions::fillTexture()
text->writeDX(TXT_CENTER | TXT_COLOR | TXT_SHADOW, GAMECANVAS_CENTER_X, anchor2, lang->getText(16), 1, orangeColor, 1, shdwTxtColor);
const int anchor3 = anchor2 + spacePostHeader;
//const int anchor4 = anchor3 + ((param->itemSize + text->getCharacterSize()) / 2);
// const int anchor4 = anchor3 + ((param->itemSize + text->getCharacterSize()) / 2);
text->writeShadowed(anchorItem + despX, anchor3 + spaceBetweenItemLines * 0, lang->getText(17), shdwTxtColor);
text->writeShadowed(anchorItem + despX, anchor3 + spaceBetweenItemLines * 1, lang->getText(18), shdwTxtColor);
text->writeShadowed(anchorItem + despX, anchor3 + spaceBetweenItemLines * 2, lang->getText(19), shdwTxtColor);