Afegides mes descripcions a les classes
Eliminat el punter a renderer de les classes-estat que faltava
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@@ -1,10 +1,9 @@
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#include "intro.h"
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// Constructor
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Intro::Intro(SDL_Renderer *renderer, Screen *screen, Asset *asset, Input *input, Lang *lang, param_t *param, section_t *section, JA_Music_t *music)
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Intro::Intro(Screen *screen, Asset *asset, Input *input, Lang *lang, param_t *param, section_t *section, JA_Music_t *music)
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{
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// Copia los punteros
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this->renderer = renderer;
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this->screen = screen;
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this->lang = lang;
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this->asset = asset;
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@@ -12,6 +11,7 @@ Intro::Intro(SDL_Renderer *renderer, Screen *screen, Asset *asset, Input *input,
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this->param = param;
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this->section = section;
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this->music = music;
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SDL_Renderer *renderer = screen->getRenderer();
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// Reserva memoria para los objetos
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eventHandler = new SDL_Event();
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@@ -146,8 +146,6 @@ Intro::Intro(SDL_Renderer *renderer, Screen *screen, Asset *asset, Input *input,
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Intro::~Intro()
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{
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delete eventHandler;
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texture->unload();
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delete texture;
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for (auto bitmap : bitmaps)
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