clang-tidy (amb el fuck de que no feien bona parella el clang de macos i el tidy de llvm)
This commit is contained in:
@@ -116,7 +116,7 @@ void Balloon::render() {
|
||||
|
||||
// Renderiza la estrella
|
||||
if (!invulnerable_) {
|
||||
SDL_FPoint p = {24.0F, 24.0F};
|
||||
SDL_FPoint p = {.x = 24.0F, .y = 24.0F};
|
||||
sprite_->setRotatingCenter(p);
|
||||
sprite_->render();
|
||||
}
|
||||
@@ -131,7 +131,7 @@ void Balloon::render() {
|
||||
// Renderizado para el resto de globos
|
||||
if (isBeingCreated()) {
|
||||
// Renderizado con transparencia
|
||||
sprite_->getTexture()->setAlpha(255 - (int)(creation_counter_ * (255.0F / creation_counter_ini_)));
|
||||
sprite_->getTexture()->setAlpha(255 - static_cast<int>(creation_counter_ * (255.0F / creation_counter_ini_)));
|
||||
sprite_->render();
|
||||
sprite_->getTexture()->setAlpha(255);
|
||||
} else {
|
||||
|
||||
Reference in New Issue
Block a user