clang-tidy (amb el fuck de que no feien bona parella el clang de macos i el tidy de llvm)

This commit is contained in:
2026-03-23 12:03:07 +01:00
parent 3ca744ee46
commit a1d17ccf99
72 changed files with 487 additions and 484 deletions

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@@ -36,8 +36,8 @@ namespace Rendering {
private:
// Funciones auxiliares
auto initGLExtensions() -> bool;
auto compileShader(const std::string& source, GLenum shader_type) -> GLuint;
auto linkProgram(GLuint vertex_shader, GLuint fragment_shader) -> GLuint;
static auto compileShader(const std::string& source, GLenum shader_type) -> GLuint;
static auto linkProgram(GLuint vertex_shader, GLuint fragment_shader) -> GLuint;
void createQuadGeometry();
static auto getTextureID(SDL_Texture* texture) -> GLuint;
static void checkGLError(const char* operation);