afegit AnimatedSprite::getCurrentAnimationFrame()

fix: player2.gif faltava el outline
noves veus i arreglo d'altres
style: fitxer de config
This commit is contained in:
2025-08-15 11:09:17 +02:00
parent a983269080
commit a7519fc372
13 changed files with 89 additions and 93 deletions

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@@ -598,8 +598,7 @@ void Resource::createTextTextures() {
{"game_text_powerup", Lang::getText("[GAME_TEXT] 4")},
{"game_text_one_hit", Lang::getText("[GAME_TEXT] 5")},
{"game_text_stop", Lang::getText("[GAME_TEXT] 6")},
{"game_text_1000000_points", Lang::getText("[GAME_TEXT] 8")},
{"game_text_thank_you", Lang::getText("[GAME_TEXT] THANK_YOU")}};
{"game_text_1000000_points", Lang::getText("[GAME_TEXT] 8")}};
auto text = getText("04b_25");
for (const auto &s : strings) {