retocat el audio de recover

This commit is contained in:
2025-08-17 17:01:49 +02:00
parent 0428ff26d5
commit a95776e6c7
4 changed files with 3 additions and 13 deletions

View File

@@ -22,17 +22,7 @@
// Constructor
Player::Player(const Config &config)
: player_sprite_(std::make_unique<AnimatedSprite>(config.texture.at(0), config.animations.at(0))),
power_sprite_(std::make_unique<AnimatedSprite>(config.texture.at(4), config.animations.at(1))),
enter_name_(std::make_unique<EnterName>()),
hi_score_table_(config.hi_score_table),
glowing_entry_(config.glowing_entry),
stage_info_(config.stage_info),
play_area_(*config.play_area),
id_(config.id),
default_pos_x_(config.x),
default_pos_y_(config.y),
demo_(config.demo) {
: player_sprite_(std::make_unique<AnimatedSprite>(config.texture.at(0), config.animations.at(0))), power_sprite_(std::make_unique<AnimatedSprite>(config.texture.at(4), config.animations.at(1))), enter_name_(std::make_unique<EnterName>()), hi_score_table_(config.hi_score_table), glowing_entry_(config.glowing_entry), stage_info_(config.stage_info), play_area_(*config.play_area), id_(config.id), default_pos_x_(config.x), default_pos_y_(config.y), demo_(config.demo) {
// Configura objetos
player_sprite_->addTexture(config.texture.at(1));
player_sprite_->addTexture(config.texture.at(2));
@@ -199,7 +189,7 @@ void Player::handlePlayingMovement() {
}
void Player::handleRecoverMovement() {
if (player_sprite_->getCurrentAnimationFrame() == 10) { playSound("voice_brbrbr.wav"); }
if (player_sprite_->getCurrentAnimationFrame() == 10) { playSound("voice_recover.wav"); }
if (player_sprite_->animationIsCompleted()) { setPlayingState(State::RESPAWNING); }
}