Eliminat tots els options.console

This commit is contained in:
2024-09-28 18:02:09 +02:00
parent 4febe8b7c0
commit ac3340c39f
7 changed files with 83 additions and 114 deletions

View File

@@ -108,7 +108,7 @@ void Director::initInput()
#ifdef VERBOSE
input->setVerbose(true);
#else
input->setVerbose(options.console);
input->setVerbose(false);
#endif
// Busca si hay mandos conectados
input->discoverGameControllers();
@@ -216,10 +216,9 @@ bool Director::initSDL()
// Inicializa SDL
if (SDL_Init(SDL_INIT_EVERYTHING) < 0)
{
if (options.console)
{
std::cout << "SDL could not initialize!\nSDL Error: " << SDL_GetError() << std::endl;
}
#ifdef VERBOSE
std::cout << "SDL could not initialize!\nSDL Error: " << SDL_GetError() << std::endl;
#endif
success = false;
}
else
@@ -227,48 +226,44 @@ bool Director::initSDL()
// Inicia el generador de numeros aleatorios
std::srand(static_cast<unsigned int>(SDL_GetTicks()));
#ifdef VERBOSE
// Muestra información de la pantalla
if (options.console)
/*std::cout << "\nDisplay modes list:" << std::endl;
for (int i = 0; i < SDL_GetNumDisplayModes(0); ++i)
{
/*std::cout << "\nDisplay modes list:" << std::endl;
for (int i = 0; i < SDL_GetNumDisplayModes(0); ++i)
{
SDL_DisplayMode DM;
SDL_GetDisplayMode(0,i,&DM);
std::cout << " - " + std::to_string(DM.w) + "x" + std::to_string(DM.h) + " @ " + std::to_string(DM.refresh_rate) + "Hz" << std::endl;
}*/
SDL_DisplayMode DM;
SDL_GetCurrentDisplayMode(0, &DM);
std::cout << "\nCurrent display mode: " + std::to_string(DM.w) + "x" + std::to_string(DM.h) + " @ " + std::to_string(DM.refresh_rate) + "Hz" << std::endl;
std::cout << "Window resolution : " + std::to_string(param.game.width) + "x" + std::to_string(param.game.height) + " x" + std::to_string(options.video.window.size) << std::endl;
}
SDL_GetDisplayMode(0,i,&DM);
std::cout << " - " + std::to_string(DM.w) + "x" + std::to_string(DM.h) + " @ " + std::to_string(DM.refresh_rate) + "Hz" << std::endl;
}*/
SDL_DisplayMode DM;
SDL_GetCurrentDisplayMode(0, &DM);
std::cout << "\nCurrent display mode: " + std::to_string(DM.w) + "x" + std::to_string(DM.h) + " @ " + std::to_string(DM.refresh_rate) + "Hz" << std::endl;
std::cout << "Window resolution : " + std::to_string(param.game.width) + "x" + std::to_string(param.game.height) + " x" + std::to_string(options.video.window.size) << std::endl;
#endif
// Establece el filtro de la textura
if (!SDL_SetHint(SDL_HINT_RENDER_SCALE_QUALITY, std::to_string(options.video.filter).c_str()))
{
if (options.console)
{
std::cout << "Warning: texture filtering not enabled!\n";
}
#ifdef VERBOSE
std::cout << "Warning: texture filtering not enabled!\n";
#endif
}
#ifndef NO_SHADERS
if (!SDL_SetHint(SDL_HINT_RENDER_DRIVER, "opengl"))
{
if (options.console)
{
std::cout << "Warning: opengl not enabled!\n";
}
#ifdef VERBOSE
std::cout << "Warning: opengl not enabled!\n";
#endif // VERBOSE
}
#endif
// Crea la ventana
#endif // NO_SHADERS
// Crea la ventana
window = SDL_CreateWindow(WINDOW_CAPTION, SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, param.game.width * options.video.window.size, param.game.height * options.video.window.size, SDL_WINDOW_HIDDEN);
if (window == nullptr)
{
if (options.console)
{
std::cout << "Window could not be created!\nSDL Error: " << SDL_GetError() << std::endl;
}
#ifdef VERBOSE
std::cout << "Window could not be created!\nSDL Error: " << SDL_GetError() << std::endl;
#endif
success = false;
}
else
@@ -287,10 +282,9 @@ bool Director::initSDL()
if (renderer == nullptr)
{
if (options.console)
{
std::cout << "Renderer could not be created!\nSDL Error: " << SDL_GetError() << std::endl;
}
#ifdef VERBOSE
std::cout << "Renderer could not be created!\nSDL Error: " << SDL_GetError() << std::endl;
#endif
success = false;
}
else
@@ -307,10 +301,9 @@ bool Director::initSDL()
}
}
if (options.console)
{
std::cout << std::endl;
}
#ifdef VERBOSE
std::cout << std::endl;
#endif
return success;
}
@@ -479,11 +472,6 @@ void Director::checkProgramArguments(int argc, char *argv[])
// Comprueba el resto de parametros
for (int i = 1; i < argc; ++i)
{
if (strcmp(argv[i], "--console") == 0)
{
options.console = true;
}
if (strcmp(argv[i], "--320x240") == 0)
{
paramFileArgument = argv[i];