Ahora aparecen objetos en el modo demo

This commit is contained in:
2024-07-05 22:57:00 +02:00
parent c58f2213d5
commit ad170e8e0e
2 changed files with 5 additions and 5 deletions

View File

@@ -1539,7 +1539,7 @@ void Game::updatePlayers()
{ {
killPlayer(player); killPlayer(player);
if (demo.enabled) if (demo.enabled && !player->isAlive())
{ {
section->name = SECTION_PROG_HI_SCORE_TABLE; section->name = SECTION_PROG_HI_SCORE_TABLE;
} }
@@ -2129,7 +2129,8 @@ void Game::checkBulletBalloonCollision()
// Suelta el item en caso de que salga uno // Suelta el item en caso de que salga uno
const Uint8 droppeditem = dropItem(); const Uint8 droppeditem = dropItem();
if ((droppeditem != NO_KIND) && !(demo.enabled) && !(demo.recording)) //if ((droppeditem != NO_KIND) && !(demo.enabled) && !(demo.recording))
if ((droppeditem != NO_KIND) && !(demo.recording))
{ {
if (droppeditem != ITEM_COFFEE_MACHINE) if (droppeditem != ITEM_COFFEE_MACHINE)
{ {

View File

@@ -511,10 +511,9 @@ bool Player::hasExtraHit()
void Player::giveExtraHit() void Player::giveExtraHit()
{ {
extraHit = true; extraHit = true;
coffees++; if (coffees < 2)
if (coffees > 2)
{ {
coffees = 2; coffees++;
} }
} }