Revisada la carrega de recursos en game.cpp

This commit is contained in:
2024-10-18 14:07:25 +02:00
parent 8e8346b2ab
commit afe835914e
12 changed files with 101 additions and 148 deletions

View File

@@ -7,7 +7,7 @@
#include "texture.h" // for Texture
// Constructor
Balloon::Balloon(float x, float y, Uint8 kind, float vel_x, float speed, Uint16 creation_timer, std::shared_ptr<Texture> texture, std::vector<std::string> *animation)
Balloon::Balloon(float x, float y, Uint8 kind, float vel_x, float speed, Uint16 creation_timer, std::shared_ptr<Texture> texture, const std::vector<std::string> &animation)
: sprite_(std::make_unique<AnimatedSprite>(texture, animation)),
pos_x_(x),
pos_y_(y),