fix: alguns logs de consola
fix: alguns .h s'havien canviat a .hpp per error
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@@ -93,7 +93,7 @@ auto setParams(const std::string& var, const std::string& value) -> bool {
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{"game.play_area.rect.x", [](const std::string& v) { param.game.play_area.rect.x = std::stoi(v); }},
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{"game.play_area.rect.y", [](const std::string& v) { param.game.play_area.rect.y = std::stoi(v); }},
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{"game.play_area.rect.w", [](const std::string& v) { param.game.play_area.rect.w = std::stoi(v); }},
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{"game.play_area.rect.hpp", [](const std::string& v) { param.game.play_area.rect.h = std::stoi(v); }},
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{"game.play_area.rect.h", [](const std::string& v) { param.game.play_area.rect.h = std::stoi(v); }},
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{"game.name_entry_idle_time", [](const std::string& v) { param.game.name_entry_idle_time = std::stoi(v); }},
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{"game.name_entry_total_time", [](const std::string& v) { param.game.name_entry_total_time = std::stoi(v); }},
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{"game.hit_stop_ms", [](const std::string& v) { param.game.hit_stop_ms = std::stoi(v); }},
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@@ -105,7 +105,7 @@ auto setParams(const std::string& var, const std::string& value) -> bool {
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{"scoreboard.rect.x", [](const std::string& v) { param.scoreboard.rect.x = std::stoi(v); }},
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{"scoreboard.rect.y", [](const std::string& v) { param.scoreboard.rect.y = std::stoi(v); }},
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{"scoreboard.rect.w", [](const std::string& v) { param.scoreboard.rect.w = std::stoi(v); }},
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{"scoreboard.rect.hpp", [](const std::string& v) { param.scoreboard.rect.h = std::stoi(v); }},
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{"scoreboard.rect.h", [](const std::string& v) { param.scoreboard.rect.h = std::stoi(v); }},
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{"scoreboard.skip_countdown_value", [](const std::string& v) { param.scoreboard.skip_countdown_value = std::stoi(v); }},
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{"title.press_start_position", [](const std::string& v) { param.title.press_start_position = std::stoi(v); }},
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{"title.arcade_edition_position", [](const std::string& v) { param.title.arcade_edition_position = std::stoi(v); }},
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