diff --git a/source/common/jshader.cpp b/source/common/jshader.cpp index dc70fe3..1243543 100644 --- a/source/common/jshader.cpp +++ b/source/common/jshader.cpp @@ -23,8 +23,8 @@ namespace shader SDL_Renderer *renderer = nullptr; GLuint programId = 0; SDL_Texture* backBuffer = nullptr; - SDL_Point win_size = {640, 480}; - SDL_Point tex_size = {320, 240}; + SDL_Point win_size = {320*4, 256*4}; + SDL_Point tex_size = {320, 256}; bool usingOpenGL; #ifndef __APPLE__