shakeScreen ya no detiene la ejecución del programa
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@@ -372,7 +372,7 @@ void Player::setAlive(bool value)
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{
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alive = value;
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if (!value)
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if (!alive)
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{
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deathSprite->setPosX(headSprite->getRect().x);
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deathSprite->setPosY(headSprite->getRect().y);
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