arreglats els includes en linux, falta vore que ha passat amb windows/macos
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#pragma once
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#include "balloon.h" // Para BALLOON_VELX_NEGATIVE, BALLOON_VELX_POSITIVE
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#include <vector>
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#include "balloon.h" // Para BALLOON_VELX_NEGATIVE, BALLOON_VELX_POSITIVE
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// --- Constantes de configuración ---
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constexpr int NUMBER_OF_BALLOON_FORMATIONS = 100;
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constexpr int MAX_NUMBER_OF_BALLOONS_IN_A_FORMATION = 50;
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