debug JailAudioSDL3: afegida info de debug
This commit is contained in:
158
source/external/jail_audio.cpp
vendored
158
source/external/jail_audio.cpp
vendored
@@ -92,13 +92,17 @@ Uint32 JA_UpdateCallback(void *userdata, SDL_TimerID timerID, Uint32 interval)
|
|||||||
{
|
{
|
||||||
if (JA_musicEnabled && current_music && current_music->state == JA_MUSIC_PLAYING)
|
if (JA_musicEnabled && current_music && current_music->state == JA_MUSIC_PLAYING)
|
||||||
{
|
{
|
||||||
if (fading) {
|
if (fading)
|
||||||
|
{
|
||||||
int time = SDL_GetTicks();
|
int time = SDL_GetTicks();
|
||||||
if (time > (fade_start_time+fade_duration)) {
|
if (time > (fade_start_time + fade_duration))
|
||||||
|
{
|
||||||
fading = false;
|
fading = false;
|
||||||
JA_StopMusic();
|
JA_StopMusic();
|
||||||
return 30;
|
return 30;
|
||||||
} else {
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
const int time_passed = time - fade_start_time;
|
const int time_passed = time - fade_start_time;
|
||||||
const float percent = (float)time_passed / (float)fade_duration;
|
const float percent = (float)time_passed / (float)fade_duration;
|
||||||
SDL_SetAudioStreamGain(current_music->stream, JA_musicVolume * (1.0 - percent));
|
SDL_SetAudioStreamGain(current_music->stream, JA_musicVolume * (1.0 - percent));
|
||||||
@@ -107,14 +111,17 @@ Uint32 JA_UpdateCallback(void *userdata, SDL_TimerID timerID, Uint32 interval)
|
|||||||
|
|
||||||
if (current_music->times != 0)
|
if (current_music->times != 0)
|
||||||
{
|
{
|
||||||
if ((Uint32)SDL_GetAudioStreamAvailable(current_music->stream) < (current_music->length/2)) {
|
if ((Uint32)SDL_GetAudioStreamAvailable(current_music->stream) < (current_music->length / 2))
|
||||||
|
{
|
||||||
SDL_PutAudioStreamData(current_music->stream, current_music->buffer, current_music->length);
|
SDL_PutAudioStreamData(current_music->stream, current_music->buffer, current_music->length);
|
||||||
}
|
}
|
||||||
if (current_music->times>0) current_music->times--;
|
if (current_music->times > 0)
|
||||||
|
current_music->times--;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
if (SDL_GetAudioStreamAvailable(current_music->stream) == 0) JA_StopMusic();
|
if (SDL_GetAudioStreamAvailable(current_music->stream) == 0)
|
||||||
|
JA_StopMusic();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -125,17 +132,19 @@ Uint32 JA_UpdateCallback(void *userdata, SDL_TimerID timerID, Uint32 interval)
|
|||||||
{
|
{
|
||||||
if (channels[i].times != 0)
|
if (channels[i].times != 0)
|
||||||
{
|
{
|
||||||
if ((Uint32)SDL_GetAudioStreamAvailable(channels[i].stream) < (channels[i].sound->length/2)) {
|
if ((Uint32)SDL_GetAudioStreamAvailable(channels[i].stream) < (channels[i].sound->length / 2))
|
||||||
|
{
|
||||||
SDL_PutAudioStreamData(channels[i].stream, channels[i].sound->buffer, channels[i].sound->length);
|
SDL_PutAudioStreamData(channels[i].stream, channels[i].sound->buffer, channels[i].sound->length);
|
||||||
if (channels[i].times>0) channels[i].times--;
|
if (channels[i].times > 0)
|
||||||
|
channels[i].times--;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
if (SDL_GetAudioStreamAvailable(channels[i].stream) == 0) JA_StopChannel(i);
|
if (SDL_GetAudioStreamAvailable(channels[i].stream) == 0)
|
||||||
|
JA_StopChannel(i);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
return 30;
|
return 30;
|
||||||
@@ -149,19 +158,23 @@ void JA_Init(const int freq, const SDL_AudioFormat format, const int num_channel
|
|||||||
|
|
||||||
SDL_Log("Iniciant JailAudio...");
|
SDL_Log("Iniciant JailAudio...");
|
||||||
JA_audioSpec = {format, num_channels, freq};
|
JA_audioSpec = {format, num_channels, freq};
|
||||||
if (!sdlAudioDevice) SDL_CloseAudioDevice(sdlAudioDevice);
|
if (!sdlAudioDevice)
|
||||||
|
SDL_CloseAudioDevice(sdlAudioDevice);
|
||||||
sdlAudioDevice = SDL_OpenAudioDevice(SDL_AUDIO_DEVICE_DEFAULT_PLAYBACK, &JA_audioSpec);
|
sdlAudioDevice = SDL_OpenAudioDevice(SDL_AUDIO_DEVICE_DEFAULT_PLAYBACK, &JA_audioSpec);
|
||||||
SDL_Log((sdlAudioDevice == 0) ? "Failed to initialize SDL audio!\n" : "OK!\n");
|
SDL_Log((sdlAudioDevice == 0) ? "Failed to initialize SDL audio!\n" : "OK!\n");
|
||||||
for (int i=0;i<JA_MAX_SIMULTANEOUS_CHANNELS;++i) channels[i].state = JA_CHANNEL_FREE;
|
for (int i = 0; i < JA_MAX_SIMULTANEOUS_CHANNELS; ++i)
|
||||||
|
channels[i].state = JA_CHANNEL_FREE;
|
||||||
// SDL_PauseAudioDevice(sdlAudioDevice);
|
// SDL_PauseAudioDevice(sdlAudioDevice);
|
||||||
JA_timerID = SDL_AddTimer(30, JA_UpdateCallback, nullptr);
|
JA_timerID = SDL_AddTimer(30, JA_UpdateCallback, nullptr);
|
||||||
}
|
}
|
||||||
|
|
||||||
void JA_Quit()
|
void JA_Quit()
|
||||||
{
|
{
|
||||||
if (JA_timerID) SDL_RemoveTimer(JA_timerID);
|
if (JA_timerID)
|
||||||
|
SDL_RemoveTimer(JA_timerID);
|
||||||
|
|
||||||
if (!sdlAudioDevice) SDL_CloseAudioDevice(sdlAudioDevice);
|
if (!sdlAudioDevice)
|
||||||
|
SDL_CloseAudioDevice(sdlAudioDevice);
|
||||||
sdlAudioDevice = 0;
|
sdlAudioDevice = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -193,7 +206,8 @@ JA_Music_t *JA_LoadMusic(const char* filename)
|
|||||||
long fsize = ftell(f);
|
long fsize = ftell(f);
|
||||||
fseek(f, 0, SEEK_SET);
|
fseek(f, 0, SEEK_SET);
|
||||||
Uint8 *buffer = (Uint8 *)malloc(fsize + 1);
|
Uint8 *buffer = (Uint8 *)malloc(fsize + 1);
|
||||||
if (fread(buffer, fsize, 1, f)!=1) return NULL;
|
if (fread(buffer, fsize, 1, f) != 1)
|
||||||
|
return NULL;
|
||||||
fclose(f);
|
fclose(f);
|
||||||
|
|
||||||
JA_Music_t *music = JA_LoadMusic(buffer, fsize);
|
JA_Music_t *music = JA_LoadMusic(buffer, fsize);
|
||||||
@@ -205,7 +219,8 @@ JA_Music_t *JA_LoadMusic(const char* filename)
|
|||||||
|
|
||||||
void JA_PlayMusic(JA_Music_t *music, const int loop)
|
void JA_PlayMusic(JA_Music_t *music, const int loop)
|
||||||
{
|
{
|
||||||
if (!JA_musicEnabled) return;
|
if (!JA_musicEnabled)
|
||||||
|
return;
|
||||||
|
|
||||||
JA_StopMusic();
|
JA_StopMusic();
|
||||||
|
|
||||||
@@ -215,16 +230,23 @@ void JA_PlayMusic(JA_Music_t *music, const int loop)
|
|||||||
current_music->times = loop;
|
current_music->times = loop;
|
||||||
|
|
||||||
current_music->stream = SDL_CreateAudioStream(¤t_music->spec, &JA_audioSpec);
|
current_music->stream = SDL_CreateAudioStream(¤t_music->spec, &JA_audioSpec);
|
||||||
if (!SDL_PutAudioStreamData(current_music->stream, current_music->buffer, current_music->length)) printf("[ERROR] SDL_PutAudioStreamData failed!\n");
|
if (!SDL_PutAudioStreamData(current_music->stream, current_music->buffer, current_music->length))
|
||||||
|
printf("[ERROR] SDL_PutAudioStreamData failed!\n");
|
||||||
SDL_SetAudioStreamGain(current_music->stream, JA_musicVolume);
|
SDL_SetAudioStreamGain(current_music->stream, JA_musicVolume);
|
||||||
if (!SDL_BindAudioStream(sdlAudioDevice, current_music->stream)) printf("[ERROR] SDL_BindAudioStream failed!\n");
|
if (!SDL_BindAudioStream(sdlAudioDevice, current_music->stream))
|
||||||
|
{
|
||||||
|
printf("[ERROR] SDL_BindAudioStream failed: %s\n", SDL_GetError());
|
||||||
|
}
|
||||||
|
|
||||||
// SDL_ResumeAudioStreamDevice(current_music->stream);
|
// SDL_ResumeAudioStreamDevice(current_music->stream);
|
||||||
}
|
}
|
||||||
|
|
||||||
void JA_PauseMusic()
|
void JA_PauseMusic()
|
||||||
{
|
{
|
||||||
if (!JA_musicEnabled) return;
|
if (!JA_musicEnabled)
|
||||||
if (!current_music || current_music->state == JA_MUSIC_INVALID) return;
|
return;
|
||||||
|
if (!current_music || current_music->state == JA_MUSIC_INVALID)
|
||||||
|
return;
|
||||||
|
|
||||||
current_music->state = JA_MUSIC_PAUSED;
|
current_music->state = JA_MUSIC_PAUSED;
|
||||||
// SDL_PauseAudioStreamDevice(current_music->stream);
|
// SDL_PauseAudioStreamDevice(current_music->stream);
|
||||||
@@ -233,8 +255,10 @@ void JA_PauseMusic()
|
|||||||
|
|
||||||
void JA_ResumeMusic()
|
void JA_ResumeMusic()
|
||||||
{
|
{
|
||||||
if (!JA_musicEnabled) return;
|
if (!JA_musicEnabled)
|
||||||
if (!current_music || current_music->state == JA_MUSIC_INVALID) return;
|
return;
|
||||||
|
if (!current_music || current_music->state == JA_MUSIC_INVALID)
|
||||||
|
return;
|
||||||
|
|
||||||
current_music->state = JA_MUSIC_PLAYING;
|
current_music->state = JA_MUSIC_PLAYING;
|
||||||
// SDL_ResumeAudioStreamDevice(current_music->stream);
|
// SDL_ResumeAudioStreamDevice(current_music->stream);
|
||||||
@@ -243,8 +267,10 @@ void JA_ResumeMusic()
|
|||||||
|
|
||||||
void JA_StopMusic()
|
void JA_StopMusic()
|
||||||
{
|
{
|
||||||
if (!JA_musicEnabled) return;
|
if (!JA_musicEnabled)
|
||||||
if (!current_music || current_music->state == JA_MUSIC_INVALID) return;
|
return;
|
||||||
|
if (!current_music || current_music->state == JA_MUSIC_INVALID)
|
||||||
|
return;
|
||||||
|
|
||||||
current_music->pos = 0;
|
current_music->pos = 0;
|
||||||
current_music->state = JA_MUSIC_STOPPED;
|
current_music->state = JA_MUSIC_STOPPED;
|
||||||
@@ -255,8 +281,10 @@ void JA_StopMusic()
|
|||||||
|
|
||||||
void JA_FadeOutMusic(const int milliseconds)
|
void JA_FadeOutMusic(const int milliseconds)
|
||||||
{
|
{
|
||||||
if (!JA_musicEnabled) return;
|
if (!JA_musicEnabled)
|
||||||
if (current_music == NULL || current_music->state == JA_MUSIC_INVALID) return;
|
return;
|
||||||
|
if (current_music == NULL || current_music->state == JA_MUSIC_INVALID)
|
||||||
|
return;
|
||||||
|
|
||||||
fading = true;
|
fading = true;
|
||||||
fade_start_time = SDL_GetTicks();
|
fade_start_time = SDL_GetTicks();
|
||||||
@@ -266,50 +294,54 @@ void JA_FadeOutMusic(const int milliseconds)
|
|||||||
|
|
||||||
JA_Music_state JA_GetMusicState()
|
JA_Music_state JA_GetMusicState()
|
||||||
{
|
{
|
||||||
if (!JA_musicEnabled) return JA_MUSIC_DISABLED;
|
if (!JA_musicEnabled)
|
||||||
if (!current_music) return JA_MUSIC_INVALID;
|
return JA_MUSIC_DISABLED;
|
||||||
|
if (!current_music)
|
||||||
|
return JA_MUSIC_INVALID;
|
||||||
|
|
||||||
return current_music->state;
|
return current_music->state;
|
||||||
}
|
}
|
||||||
|
|
||||||
void JA_DeleteMusic(JA_Music_t *music)
|
void JA_DeleteMusic(JA_Music_t *music)
|
||||||
{
|
{
|
||||||
if (current_music == music) current_music = nullptr;
|
if (current_music == music)
|
||||||
|
current_music = nullptr;
|
||||||
SDL_free(music->buffer);
|
SDL_free(music->buffer);
|
||||||
if (music->stream) SDL_DestroyAudioStream(music->stream);
|
if (music->stream)
|
||||||
|
SDL_DestroyAudioStream(music->stream);
|
||||||
delete music;
|
delete music;
|
||||||
}
|
}
|
||||||
|
|
||||||
float JA_SetMusicVolume(float volume)
|
float JA_SetMusicVolume(float volume)
|
||||||
{
|
{
|
||||||
JA_musicVolume = SDL_clamp(volume, 0.0f, 1.0f);
|
JA_musicVolume = SDL_clamp(volume, 0.0f, 1.0f);
|
||||||
if (current_music) SDL_SetAudioStreamGain(current_music->stream, JA_musicVolume);
|
if (current_music)
|
||||||
|
SDL_SetAudioStreamGain(current_music->stream, JA_musicVolume);
|
||||||
return JA_musicVolume;
|
return JA_musicVolume;
|
||||||
}
|
}
|
||||||
|
|
||||||
void JA_SetMusicPosition(float value)
|
void JA_SetMusicPosition(float value)
|
||||||
{
|
{
|
||||||
if (!current_music) return;
|
if (!current_music)
|
||||||
|
return;
|
||||||
current_music->pos = value * current_music->spec.freq;
|
current_music->pos = value * current_music->spec.freq;
|
||||||
}
|
}
|
||||||
|
|
||||||
float JA_GetMusicPosition()
|
float JA_GetMusicPosition()
|
||||||
{
|
{
|
||||||
if (!current_music) return 0;
|
if (!current_music)
|
||||||
|
return 0;
|
||||||
return float(current_music->pos) / float(current_music->spec.freq);
|
return float(current_music->pos) / float(current_music->spec.freq);
|
||||||
}
|
}
|
||||||
|
|
||||||
void JA_EnableMusic(const bool value)
|
void JA_EnableMusic(const bool value)
|
||||||
{
|
{
|
||||||
if ( !value && current_music && (current_music->state==JA_MUSIC_PLAYING) ) JA_StopMusic();
|
if (!value && current_music && (current_music->state == JA_MUSIC_PLAYING))
|
||||||
|
JA_StopMusic();
|
||||||
|
|
||||||
JA_musicEnabled = value;
|
JA_musicEnabled = value;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
JA_Sound_t *JA_NewSound(Uint8 *buffer, Uint32 length)
|
JA_Sound_t *JA_NewSound(Uint8 *buffer, Uint32 length)
|
||||||
{
|
{
|
||||||
JA_Sound_t *sound = new JA_Sound_t();
|
JA_Sound_t *sound = new JA_Sound_t();
|
||||||
@@ -336,11 +368,16 @@ JA_Sound_t *JA_LoadSound(const char* filename)
|
|||||||
|
|
||||||
int JA_PlaySound(JA_Sound_t *sound, const int loop)
|
int JA_PlaySound(JA_Sound_t *sound, const int loop)
|
||||||
{
|
{
|
||||||
if (!JA_soundEnabled) return -1;
|
if (!JA_soundEnabled)
|
||||||
|
return -1;
|
||||||
|
|
||||||
int channel = 0;
|
int channel = 0;
|
||||||
while (channel < JA_MAX_SIMULTANEOUS_CHANNELS && channels[channel].state != JA_CHANNEL_FREE) { channel++; }
|
while (channel < JA_MAX_SIMULTANEOUS_CHANNELS && channels[channel].state != JA_CHANNEL_FREE)
|
||||||
if (channel == JA_MAX_SIMULTANEOUS_CHANNELS) channel = 0;
|
{
|
||||||
|
channel++;
|
||||||
|
}
|
||||||
|
if (channel == JA_MAX_SIMULTANEOUS_CHANNELS)
|
||||||
|
channel = 0;
|
||||||
JA_StopChannel(channel);
|
JA_StopChannel(channel);
|
||||||
|
|
||||||
channels[channel].sound = sound;
|
channels[channel].sound = sound;
|
||||||
@@ -357,9 +394,11 @@ int JA_PlaySound(JA_Sound_t *sound, const int loop)
|
|||||||
|
|
||||||
int JA_PlaySoundOnChannel(JA_Sound_t *sound, const int channel, const int loop)
|
int JA_PlaySoundOnChannel(JA_Sound_t *sound, const int channel, const int loop)
|
||||||
{
|
{
|
||||||
if (!JA_soundEnabled) return -1;
|
if (!JA_soundEnabled)
|
||||||
|
return -1;
|
||||||
|
|
||||||
if (channel < 0 || channel >= JA_MAX_SIMULTANEOUS_CHANNELS) return -1;
|
if (channel < 0 || channel >= JA_MAX_SIMULTANEOUS_CHANNELS)
|
||||||
|
return -1;
|
||||||
JA_StopChannel(channel);
|
JA_StopChannel(channel);
|
||||||
|
|
||||||
channels[channel].sound = sound;
|
channels[channel].sound = sound;
|
||||||
@@ -376,8 +415,10 @@ int JA_PlaySoundOnChannel(JA_Sound_t *sound, const int channel, const int loop)
|
|||||||
|
|
||||||
void JA_DeleteSound(JA_Sound_t *sound)
|
void JA_DeleteSound(JA_Sound_t *sound)
|
||||||
{
|
{
|
||||||
for (int i = 0; i < JA_MAX_SIMULTANEOUS_CHANNELS; i++) {
|
for (int i = 0; i < JA_MAX_SIMULTANEOUS_CHANNELS; i++)
|
||||||
if (channels[i].sound == sound) JA_StopChannel(i);
|
{
|
||||||
|
if (channels[i].sound == sound)
|
||||||
|
JA_StopChannel(i);
|
||||||
}
|
}
|
||||||
SDL_free(sound->buffer);
|
SDL_free(sound->buffer);
|
||||||
delete sound;
|
delete sound;
|
||||||
@@ -385,7 +426,8 @@ void JA_DeleteSound(JA_Sound_t *sound)
|
|||||||
|
|
||||||
void JA_PauseChannel(const int channel)
|
void JA_PauseChannel(const int channel)
|
||||||
{
|
{
|
||||||
if (!JA_soundEnabled) return;
|
if (!JA_soundEnabled)
|
||||||
|
return;
|
||||||
|
|
||||||
if (channel == -1)
|
if (channel == -1)
|
||||||
{
|
{
|
||||||
@@ -410,7 +452,8 @@ void JA_PauseChannel(const int channel)
|
|||||||
|
|
||||||
void JA_ResumeChannel(const int channel)
|
void JA_ResumeChannel(const int channel)
|
||||||
{
|
{
|
||||||
if (!JA_soundEnabled) return;
|
if (!JA_soundEnabled)
|
||||||
|
return;
|
||||||
|
|
||||||
if (channel == -1)
|
if (channel == -1)
|
||||||
{
|
{
|
||||||
@@ -435,12 +478,15 @@ void JA_ResumeChannel(const int channel)
|
|||||||
|
|
||||||
void JA_StopChannel(const int channel)
|
void JA_StopChannel(const int channel)
|
||||||
{
|
{
|
||||||
if (!JA_soundEnabled) return;
|
if (!JA_soundEnabled)
|
||||||
|
return;
|
||||||
|
|
||||||
if (channel == -1)
|
if (channel == -1)
|
||||||
{
|
{
|
||||||
for (int i = 0; i < JA_MAX_SIMULTANEOUS_CHANNELS; i++) {
|
for (int i = 0; i < JA_MAX_SIMULTANEOUS_CHANNELS; i++)
|
||||||
if (channels[i].state != JA_CHANNEL_FREE) SDL_DestroyAudioStream(channels[i].stream);
|
{
|
||||||
|
if (channels[i].state != JA_CHANNEL_FREE)
|
||||||
|
SDL_DestroyAudioStream(channels[i].stream);
|
||||||
channels[channel].stream = nullptr;
|
channels[channel].stream = nullptr;
|
||||||
channels[i].state = JA_CHANNEL_FREE;
|
channels[i].state = JA_CHANNEL_FREE;
|
||||||
channels[i].pos = 0;
|
channels[i].pos = 0;
|
||||||
@@ -449,7 +495,8 @@ void JA_StopChannel(const int channel)
|
|||||||
}
|
}
|
||||||
else if (channel >= 0 && channel < JA_MAX_SIMULTANEOUS_CHANNELS)
|
else if (channel >= 0 && channel < JA_MAX_SIMULTANEOUS_CHANNELS)
|
||||||
{
|
{
|
||||||
if (channels[channel].state != JA_CHANNEL_FREE) SDL_DestroyAudioStream(channels[channel].stream);
|
if (channels[channel].state != JA_CHANNEL_FREE)
|
||||||
|
SDL_DestroyAudioStream(channels[channel].stream);
|
||||||
channels[channel].stream = nullptr;
|
channels[channel].stream = nullptr;
|
||||||
channels[channel].state = JA_CHANNEL_FREE;
|
channels[channel].state = JA_CHANNEL_FREE;
|
||||||
channels[channel].pos = 0;
|
channels[channel].pos = 0;
|
||||||
@@ -459,9 +506,11 @@ void JA_StopChannel(const int channel)
|
|||||||
|
|
||||||
JA_Channel_state JA_GetChannelState(const int channel)
|
JA_Channel_state JA_GetChannelState(const int channel)
|
||||||
{
|
{
|
||||||
if (!JA_soundEnabled) return JA_SOUND_DISABLED;
|
if (!JA_soundEnabled)
|
||||||
|
return JA_SOUND_DISABLED;
|
||||||
|
|
||||||
if (channel < 0 || channel >= JA_MAX_SIMULTANEOUS_CHANNELS) return JA_CHANNEL_INVALID;
|
if (channel < 0 || channel >= JA_MAX_SIMULTANEOUS_CHANNELS)
|
||||||
|
return JA_CHANNEL_INVALID;
|
||||||
|
|
||||||
return channels[channel].state;
|
return channels[channel].state;
|
||||||
}
|
}
|
||||||
@@ -481,7 +530,8 @@ void JA_EnableSound(const bool value)
|
|||||||
{
|
{
|
||||||
for (int i = 0; i < JA_MAX_SIMULTANEOUS_CHANNELS; i++)
|
for (int i = 0; i < JA_MAX_SIMULTANEOUS_CHANNELS; i++)
|
||||||
{
|
{
|
||||||
if (channels[i].state == JA_CHANNEL_PLAYING) JA_StopChannel(i);
|
if (channels[i].state == JA_CHANNEL_PLAYING)
|
||||||
|
JA_StopChannel(i);
|
||||||
}
|
}
|
||||||
JA_soundEnabled = value;
|
JA_soundEnabled = value;
|
||||||
}
|
}
|
||||||
|
|||||||
Reference in New Issue
Block a user