Arreglos varios al codi
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@@ -195,10 +195,6 @@ AnimatedSprite::AnimatedSprite(animatedSprite_t *animation)
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// Destructor
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AnimatedSprite::~AnimatedSprite()
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{
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for (auto &a : animation)
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{
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a.frames.clear();
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}
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animation.clear();
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}
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