Arreglos varios al codi

This commit is contained in:
2024-10-08 22:38:58 +02:00
parent 3e3d764b25
commit bd3aa0bb06
30 changed files with 177 additions and 227 deletions

View File

@@ -11,17 +11,14 @@
// Constructor
Background::Background(SDL_Renderer *renderer)
: renderer(renderer)
{
// Copia los punteros
this->renderer = renderer;
asset = Asset::get();
// Carga las texturas
buildingsTexture = new Texture(renderer, asset->get("game_buildings.png"));
topCloudsTexture = new Texture(renderer, asset->get("game_clouds1.png"));
bottomCloudsTexture = new Texture(renderer, asset->get("game_clouds2.png"));
grassTexture = new Texture(renderer, asset->get("game_grass.png"));
gradientsTexture = new Texture(renderer, asset->get("game_sky_colors.png"));
buildingsTexture = new Texture(renderer, Asset::get()->get("game_buildings.png"));
topCloudsTexture = new Texture(renderer, Asset::get()->get("game_clouds1.png"));
bottomCloudsTexture = new Texture(renderer, Asset::get()->get("game_clouds2.png"));
grassTexture = new Texture(renderer, Asset::get()->get("game_grass.png"));
gradientsTexture = new Texture(renderer, Asset::get()->get("game_sky_colors.png"));
// Inicializa variables
gradientNumber = 0;