Arreglos varios al codi

This commit is contained in:
2024-10-08 22:38:58 +02:00
parent 3e3d764b25
commit bd3aa0bb06
30 changed files with 177 additions and 227 deletions

View File

@@ -1,7 +1,7 @@
#include "enemy_formations.h"
#include "balloon.h" // for BALLOON_VELX_NEGATIVE, BALLOON_VELX_POSITIVE
#include "param.h" // for param
#include "utils.h" // for paramGame_t, param_t, zone_t, BLOCK
#include "balloon.h" // for BALLOON_VELX_NEGATIVE, BALLOON_VELX_POSITIVE
#include "param.h" // for param
#include "utils.h" // for paramGame_t, param_t, zone_t, BLOCK
// Constructor
EnemyFormations::EnemyFormations()
@@ -11,27 +11,22 @@ EnemyFormations::EnemyFormations()
initGameStages();
}
// Destructor
EnemyFormations::~EnemyFormations()
{
}
// Inicializa las formaciones enemigas
void EnemyFormations::initEnemyFormations()
{
const int y4 = - BLOCK;
const int y4 = -BLOCK;
const int x4_0 = param.game.playArea.rect.x;
const int x4_100 = param.game.playArea.rect.w - BALLOON_WIDTH_4;
const int y3 = - BLOCK;
const int y3 = -BLOCK;
const int x3_0 = param.game.playArea.rect.x;
const int x3_100 = param.game.playArea.rect.w - BALLOON_WIDTH_3;
const int y2 = - BLOCK;
const int y2 = -BLOCK;
const int x2_0 = param.game.playArea.rect.x;
const int x2_100 = param.game.playArea.rect.w - BALLOON_WIDTH_2;
const int y1 = - BLOCK;
const int y1 = -BLOCK;
const int x1_0 = param.game.playArea.rect.x;
const int x1_50 = param.game.playArea.centerX - (BALLOON_WIDTH_1 / 2);
const int x1_100 = param.game.playArea.rect.w - BALLOON_WIDTH_1;
@@ -719,7 +714,7 @@ void EnemyFormations::initGameStages()
}
// Devuelve una fase
stage_t EnemyFormations::getStage(int index)
stage_t EnemyFormations::getStage(int index) const
{
return stage[index];
}