Arreglos varios al codi

This commit is contained in:
2024-10-08 22:38:58 +02:00
parent 3e3d764b25
commit bd3aa0bb06
30 changed files with 177 additions and 227 deletions

View File

@@ -1,16 +1,15 @@
#include "item.h"
#include <stdlib.h> // for rand
#include "animated_sprite.h" // for AnimatedSprite
#include "param.h" // for param
#include <stdlib.h> // for rand
#include "animated_sprite.h" // for AnimatedSprite
#include "param.h" // for param
class Texture;
// Constructor
Item::Item(int kind, float x, float y, SDL_Rect *playArea, Texture *texture, std::vector<std::string> *animation)
: kind(kind), playArea(playArea)
{
sprite = new AnimatedSprite(texture, "", animation);
this->kind = kind;
this->playArea = playArea;
enabled = true;
timeToLive = 600;
accelX = 0.0f;