Arreglos varios al codi
This commit is contained in:
@@ -5,11 +5,11 @@
|
||||
#include <math.h> // for roundf
|
||||
#include <iomanip>
|
||||
#include <sstream>
|
||||
#include "asset.h" // for Asset
|
||||
#include "lang.h" // for getText
|
||||
#include "sprite.h" // for Sprite
|
||||
#include "text.h" // for Text
|
||||
#include "texture.h" // for Texture
|
||||
#include "asset.h" // for Asset
|
||||
#include "lang.h" // for getText
|
||||
#include "sprite.h" // for Sprite
|
||||
#include "text.h" // for Text
|
||||
#include "texture.h" // for Texture
|
||||
|
||||
// [SINGLETON] Hay que definir las variables estáticas, desde el .h sólo la hemos declarado
|
||||
Scoreboard *Scoreboard::scoreboard = nullptr;
|
||||
@@ -33,7 +33,8 @@ Scoreboard *Scoreboard::get()
|
||||
}
|
||||
|
||||
// Constructor
|
||||
Scoreboard::Scoreboard(SDL_Renderer *renderer) : renderer(renderer)
|
||||
Scoreboard::Scoreboard(SDL_Renderer *renderer)
|
||||
: renderer(renderer)
|
||||
{
|
||||
// Inicializa punteros
|
||||
gamePowerMeterTexture = nullptr;
|
||||
|
||||
Reference in New Issue
Block a user