Arreglos varios al codi

This commit is contained in:
2024-10-08 22:38:58 +02:00
parent 3e3d764b25
commit bd3aa0bb06
30 changed files with 177 additions and 227 deletions

View File

@@ -5,11 +5,11 @@
#include <math.h> // for roundf
#include <iomanip>
#include <sstream>
#include "asset.h" // for Asset
#include "lang.h" // for getText
#include "sprite.h" // for Sprite
#include "text.h" // for Text
#include "texture.h" // for Texture
#include "asset.h" // for Asset
#include "lang.h" // for getText
#include "sprite.h" // for Sprite
#include "text.h" // for Text
#include "texture.h" // for Texture
// [SINGLETON] Hay que definir las variables estáticas, desde el .h sólo la hemos declarado
Scoreboard *Scoreboard::scoreboard = nullptr;
@@ -33,7 +33,8 @@ Scoreboard *Scoreboard::get()
}
// Constructor
Scoreboard::Scoreboard(SDL_Renderer *renderer) : renderer(renderer)
Scoreboard::Scoreboard(SDL_Renderer *renderer)
: renderer(renderer)
{
// Inicializa punteros
gamePowerMeterTexture = nullptr;