diff --git a/source/const.h b/source/const.h index 8cd55f6..684e446 100644 --- a/source/const.h +++ b/source/const.h @@ -36,11 +36,11 @@ const color_t bgColor = {0x27, 0x27, 0x36}; const color_t noColor = {0xFF, 0xFF, 0xFF}; const color_t shdwTxtColor = {0x43, 0x43, 0x4F}; -const color_t separator = {0x0D, 0x1A, 0x2B}; -const color_t scoreboardColor = {46, 63, 71}; -const color_t difficultyEasyColor = {75, 105, 47}; -const color_t difficultyNormalColor = {255, 122, 0}; -const color_t difficultyHardColor = {118, 66, 138}; +const color_t separatorColor = {0x0D, 0x1A, 0x2B}; +const color_t scoreboardColor = {0x2E, 0x3F, 0x47}; +const color_t difficultyEasyColor = {0x4B, 0x69, 0x2F}; +const color_t difficultyNormalColor = {0xFF, 0x7A, 0x00}; +const color_t difficultyHardColor = {0x76, 0x42, 0x8A}; const color_t flashColor = {0xFF, 0xFF, 0xFF}; const color_t fadeColor = {0x27, 0x27, 0x36}; const color_t orangeColor = {0xFF, 0x7A, 0x00}; \ No newline at end of file diff --git a/source/scoreboard.cpp b/source/scoreboard.cpp index 4f63555..62c843f 100644 --- a/source/scoreboard.cpp +++ b/source/scoreboard.cpp @@ -402,6 +402,6 @@ void Scoreboard::createPanelTextures() void Scoreboard::renderSeparator() { // Dibuja la linea que separa el marcador de la zona de juego - SDL_SetRenderDrawColor(renderer, separator.r, separator.g, separator.b, 255); + SDL_SetRenderDrawColor(renderer, separatorColor.r, separatorColor.g, separatorColor.b, 255); SDL_RenderDrawLine(renderer, 0, 0, rect.w, 0); } \ No newline at end of file