diff --git a/source/game.cpp b/source/game.cpp index 554580c..e015004 100644 --- a/source/game.cpp +++ b/source/game.cpp @@ -2768,7 +2768,7 @@ void Game::checkInput() if (players[index]->canFire()) { players[index]->setInput(input_fire_left); - createBullet(players[index]->getPosX() + (players[index]->getWidth() / 2) - 4, players[index]->getPosY() + (players[index]->getHeight() / 2), BULLET_UP, players[index]->isPowerUp(), index); + createBullet(players[index]->getPosX() + (players[index]->getWidth() / 2) - 4, players[index]->getPosY() + (players[index]->getHeight() / 2), BULLET_LEFT, players[index]->isPowerUp(), index); players[index]->setFireCooldown(10); } } @@ -2778,7 +2778,7 @@ void Game::checkInput() if (players[index]->canFire()) { players[index]->setInput(input_fire_right); - createBullet(players[index]->getPosX() + (players[index]->getWidth() / 2) - 4, players[index]->getPosY() + (players[index]->getHeight() / 2), BULLET_UP, players[index]->isPowerUp(), index); + createBullet(players[index]->getPosX() + (players[index]->getWidth() / 2) - 4, players[index]->getPosY() + (players[index]->getHeight() / 2), BULLET_RIGHT, players[index]->isPowerUp(), index); players[index]->setFireCooldown(10); } }