2024-06-18 07:21:58 +02:00
7 changed files with 19 additions and 16 deletions

View File

@@ -3150,6 +3150,7 @@ void Game::renderPausedGame()
// Pinta el escenario
fillCanvas();
SDL_RenderCopy(renderer, canvas, nullptr, &playArea);
if ((deathCounter <= 150) && !players[0]->isAlive())
{