clang-tidy readability

This commit is contained in:
2025-07-20 14:56:00 +02:00
parent f5245273a1
commit ca99f7be34
57 changed files with 623 additions and 557 deletions

View File

@@ -54,7 +54,7 @@ void Resource::load() {
initProgressBar();
// Muerstra la ventana y desactiva el sincronismo vertical
auto screen = Screen::get();
auto *screen = Screen::get();
auto vsync = screen->getVSync();
screen->setVSync(false);
@@ -337,7 +337,7 @@ void Resource::createText() {
// Vacía el vector de sonidos y libera la memoria asociada
void Resource::clearSounds() {
for (auto &sound : sounds_) {
if (sound.sound) {
if (sound.sound != nullptr) {
JA_DeleteSound(sound.sound);
sound.sound = nullptr;
}
@@ -348,7 +348,7 @@ void Resource::clearSounds() {
// Vacía el vector de músicas y libera la memoria asociada
void Resource::clearMusics() {
for (auto &music : musics_) {
if (music.music) {
if (music.music != nullptr) {
JA_DeleteMusic(music.music);
music.music = nullptr;
}
@@ -378,8 +378,8 @@ void Resource::calculateTotalResources() {
// Muestra el progreso de carga en pantalla (barra y texto)
void Resource::renderProgress() {
// Obtiene la pantalla y el renderer
auto screen = Screen::get();
auto renderer = screen->getRenderer();
auto *screen = Screen::get();
auto *renderer = screen->getRenderer();
// Actualiza la lógica principal de la pantalla (input, etc.)
screen->coreUpdate();
@@ -437,9 +437,9 @@ void Resource::updateLoadingProgress(std::string name) {
// Inicializa los rectangulos que definen la barra de progreso
void Resource::initProgressBar() {
constexpr float X_PADDING = 20.0f;
constexpr float Y_PADDING = 20.0f;
constexpr float BAR_HEIGHT = 10.0f;
constexpr float X_PADDING = 20.0F;
constexpr float Y_PADDING = 20.0F;
constexpr float BAR_HEIGHT = 10.0F;
const float BAR_Y_POSITION = param.game.height - BAR_HEIGHT - Y_PADDING;
const float WIRED_BAR_WIDTH = param.game.width - (X_PADDING * 2);