tiled_bg.cpp, afegit changeSpeedTo()

This commit is contained in:
2025-09-24 18:44:37 +02:00
parent ec65ff9acb
commit cadf7de3d8
4 changed files with 50 additions and 2 deletions

View File

@@ -46,7 +46,7 @@ Title::Title()
num_controllers_(Input::get()->getNumGamepads()) {
// Configura objetos
tiled_bg_->setColor(param.title.bg_color);
tiled_bg_->setSpeed(60.0F); // Set appropriate speed for seconds-based deltaTime
tiled_bg_->setSpeed(0.0F);
game_logo_->enable();
mini_logo_sprite_->setX(param.game.game_area.center_x - (mini_logo_sprite_->getWidth() / 2));
fade_->setColor(param.fade.color);
@@ -493,6 +493,7 @@ void Title::setState(State state) {
break;
case State::LOGO_FINISHED:
Audio::get()->playMusic("title.ogg");
tiled_bg_->changeSpeedTo(60.0F, 1.0F);
break;
case State::START_HAS_BEEN_PRESSED:
Audio::get()->fadeOutMusic(MUSIC_FADE_OUT_LONG_MS);