tiled_bg.cpp, afegit changeSpeedTo()
This commit is contained in:
@@ -46,7 +46,7 @@ Title::Title()
|
||||
num_controllers_(Input::get()->getNumGamepads()) {
|
||||
// Configura objetos
|
||||
tiled_bg_->setColor(param.title.bg_color);
|
||||
tiled_bg_->setSpeed(60.0F); // Set appropriate speed for seconds-based deltaTime
|
||||
tiled_bg_->setSpeed(0.0F);
|
||||
game_logo_->enable();
|
||||
mini_logo_sprite_->setX(param.game.game_area.center_x - (mini_logo_sprite_->getWidth() / 2));
|
||||
fade_->setColor(param.fade.color);
|
||||
@@ -493,6 +493,7 @@ void Title::setState(State state) {
|
||||
break;
|
||||
case State::LOGO_FINISHED:
|
||||
Audio::get()->playMusic("title.ogg");
|
||||
tiled_bg_->changeSpeedTo(60.0F, 1.0F);
|
||||
break;
|
||||
case State::START_HAS_BEEN_PRESSED:
|
||||
Audio::get()->fadeOutMusic(MUSIC_FADE_OUT_LONG_MS);
|
||||
|
||||
Reference in New Issue
Block a user