Eliminats els últimes defines i passats a enum class
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@@ -31,7 +31,7 @@ Instructions::Instructions()
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// Crea objetos
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text_ = std::make_unique<Text>(Resource::get()->getTexture("smb2.gif"), Resource::get()->getTextFile("smb2.txt"));
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tiled_bg_ = std::make_unique<TiledBG>((SDL_Rect){0, 0, param.game.width, param.game.height}, TILED_MODE_STATIC);
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tiled_bg_ = std::make_unique<TiledBG>((SDL_Rect){0, 0, param.game.width, param.game.height}, TiledBGMode::STATIC);
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fade_ = std::make_unique<Fade>();
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// Crea un backbuffer para el renderizador
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