Retocados los degradados de fondo para dar soporte a la nueva resolución de 320x256

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2024-09-06 10:54:05 +02:00
parent 770f0eb046
commit cc15b8afd1
2 changed files with 1 additions and 1 deletions

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@@ -35,7 +35,7 @@ HiScoreTable::HiScoreTable(Screen *screen, Asset *asset, Input *input, Lang *lan
fadeMode = FADE_IN;
// Inicializa objetos
background->setPos({0, 0, 320, 240});
background->setPos(param->game.gameArea.rect);
background->setCloudsSpeed(-0.1f);
background->setGradientNumber(1);
background->setTransition(0.8f);