Afegits destructors virtuals en les classes Sprite

This commit is contained in:
2024-10-13 21:23:15 +02:00
parent 7c876e1d4d
commit d0a6e4c572
19 changed files with 142 additions and 131 deletions

View File

@@ -1,12 +1,13 @@
#pragma once
#include <SDL2/SDL_events.h> // for SDL_ControllerButtonEvent
#include <SDL2/SDL_gamecontroller.h> // for SDL_GameControllerButton
#include <string> // for string, basic_string
#include <vector> // for vector
#include "input.h" // for inputs_e
#include "text.h"
#include <memory>
#include <SDL2/SDL_events.h> // for SDL_ControllerButtonEvent
#include <SDL2/SDL_gamecontroller.h> // for SDL_GameControllerButton
#include <memory> // for shared_ptr, unique_ptr
#include <string> // for string
#include <vector> // for vector
class Input;
class Text;
enum class InputType : int;
struct DefineButtonsButton
{