Afegits destructors virtuals en les classes Sprite
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@@ -1,11 +1,12 @@
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#pragma once
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#include <SDL2/SDL_render.h> // for SDL_Renderer
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#include <SDL2/SDL_video.h> // for SDL_Window
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#include <string> // for string, basic_string
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#include <vector> // for vector
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#include "lang.h" // for lang_e
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#include "utils.h" // for MusicFile, SoundFile
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#include <SDL2/SDL_render.h> // for SDL_Renderer
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#include <SDL2/SDL_video.h> // for SDL_Window
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#include <string> // for string
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#include <vector> // for vector
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namespace lang { enum class Code : int; }
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struct MusicFile;
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struct SoundFile;
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// Textos
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constexpr char WINDOW_CAPTION[] = "Coffee Crisis Arcade Edition";
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