migrant a SDL3
This commit is contained in:
@@ -123,7 +123,7 @@ void HiScoreTable::render()
|
||||
background_->render();
|
||||
|
||||
// Establece la ventana del backbuffer
|
||||
view_area_.y = std::max(0, param.game.height - counter_ + 100);
|
||||
view_area_.y = std::max(0.0f, param.game.height - counter_ + 100);
|
||||
|
||||
// Copia el backbuffer al renderizador
|
||||
SDL_RenderTexture(renderer_, backbuffer_, nullptr, &view_area_);
|
||||
|
||||
Reference in New Issue
Block a user