arreglant balloon.cpp per a deltaTime pur
This commit is contained in:
@@ -82,7 +82,7 @@ class BalloonManager {
|
||||
|
||||
private:
|
||||
// --- Constantes ---
|
||||
static const int DEFAULT_BALLOON_DEPLOY_COUNTER = 300;
|
||||
static const int DEFAULT_BALLOON_DEPLOY_COUNTER = 5000; // 300 frames × 16.67ms = 5000ms
|
||||
|
||||
// --- Objetos y punteros ---
|
||||
Balloons balloons_; // Vector con los globos activos
|
||||
@@ -96,8 +96,8 @@ class BalloonManager {
|
||||
|
||||
// --- Variables de estado ---
|
||||
SDL_FRect play_area_ = param.game.play_area.rect;
|
||||
float balloon_speed_ = Balloon::SPEED.at(0);
|
||||
float default_balloon_speed_ = Balloon::SPEED.at(0);
|
||||
float balloon_speed_ = Balloon::GAME_TEMPO.at(0);
|
||||
float default_balloon_speed_ = Balloon::GAME_TEMPO.at(0);
|
||||
float balloon_deploy_counter_ = 0;
|
||||
int power_ball_counter_ = 0;
|
||||
int last_balloon_deploy_ = 0;
|
||||
|
||||
Reference in New Issue
Block a user