Arreglos de disseny en Credits

El shaders ja respeten els SDL_RenderSetLogicalSize en pantalla completa, pero no el SDL_RenderSetIntegerScale
This commit is contained in:
2025-03-16 08:50:35 +01:00
parent b5dbb694f3
commit dc7b3bf7e0
8 changed files with 154 additions and 58 deletions

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@@ -55,7 +55,7 @@ Director::Director(int argc, const char *argv[])
section::name = section::Name::GAME;
section::options = section::Options::GAME_PLAY_1P;
#elif DEBUG
section::name = section::Name::LOGO;
section::name = section::Name::CREDITS;
#else // NORMAL GAME
section::name = section::Name::LOGO;
section::options = section::Options::NONE;