Arreglos de disseny en Credits

El shaders ja respeten els SDL_RenderSetLogicalSize en pantalla completa, pero no el SDL_RenderSetIntegerScale
This commit is contained in:
2025-03-16 08:50:35 +01:00
parent b5dbb694f3
commit dc7b3bf7e0
8 changed files with 154 additions and 58 deletions

View File

@@ -176,7 +176,7 @@ void HiScoreTable::updateFade()
if (fade_->hasEnded() && fade_mode_ == FadeMode::OUT)
{
section::name = (section::options == section::Options::HI_SCORE_AFTER_GAME_OVER)
section::name = (section::options == section::Options::HI_SCORE_AFTER_PLAYING)
? section::Name::TITLE
: section::Name::INSTRUCTIONS;
section::options = section::Options::NONE;