Don Melitonitzada la classe Notifier e independitzada de la classe Screen
Ara es poden afegir codis a les notificacions per identificarles
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@@ -30,6 +30,7 @@
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#include "lang.h" // for Code, loadFromFile
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#include "logo.h" // for Logo
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#include "manage_hiscore_table.h" // for ManageHiScoreTable
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#include "notifier.h" // for Notifier
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#include "on_screen_help.h" // for OnScreenHelp
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#include "options.h" // for options, loadOptionsFile, saveO...
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#include "param.h" // for param, loadParamsFromFile
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@@ -102,6 +103,8 @@ Director::Director(int argc, const char *argv[])
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Screen::init(window_, renderer_);
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Notifier::init(renderer_, std::string(), Asset::get()->get("8bithud.png"), Asset::get()->get("8bithud.txt"), Asset::get()->get("notify.wav"));
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OnScreenHelp::init();
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// Carga los sonidos del juego
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@@ -120,6 +123,7 @@ Director::~Director()
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Asset::destroy();
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Input::destroy();
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Screen::destroy();
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Notifier::destroy();
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OnScreenHelp::destroy();
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sounds_.clear();
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