El malo nou ja suca cosetes, falta ajustar un poc els paràmetres

This commit is contained in:
2025-01-25 17:41:45 +01:00
parent 2b3cc719ba
commit e60938cb19
12 changed files with 153 additions and 49 deletions

View File

@@ -140,6 +140,7 @@ void Game::setResources()
game_text_textures_.emplace_back(Resource::get()->getTexture("game_text_powerup"));
game_text_textures_.emplace_back(Resource::get()->getTexture("game_text_one_hit"));
game_text_textures_.emplace_back(Resource::get()->getTexture("game_text_stop"));
game_text_textures_.emplace_back(Resource::get()->getTexture("game_text_100000_points"));
}
// Texturas - Items
@@ -149,6 +150,7 @@ void Game::setResources()
item_textures_.emplace_back(Resource::get()->getTexture("item_points3_pacmar.png"));
item_textures_.emplace_back(Resource::get()->getTexture("item_clock.png"));
item_textures_.emplace_back(Resource::get()->getTexture("item_coffee.png"));
item_textures_.emplace_back(Resource::get()->getTexture("item_debian.png"));
item_textures_.emplace_back(Resource::get()->getTexture("item_coffee_machine.png"));
}
@@ -181,6 +183,7 @@ void Game::setResources()
item_animations_.emplace_back(Resource::get()->getAnimation("item_points3_pacmar.ani"));
item_animations_.emplace_back(Resource::get()->getAnimation("item_clock.ani"));
item_animations_.emplace_back(Resource::get()->getAnimation("item_coffee.ani"));
item_animations_.emplace_back(Resource::get()->getAnimation("item_debian.ani"));
item_animations_.emplace_back(Resource::get()->getAnimation("item_coffee_machine.ani"));
}
}
@@ -297,7 +300,7 @@ void Game::updateGameStateGameOver()
updateSmartSprites();
updatePathSprites();
updateTimeStopped();
checkBulletBalloonCollision();
checkBulletCollision();
cleanVectors();
if (game_over_counter_ > 0)
@@ -462,37 +465,36 @@ void Game::checkPlayerItemCollision(std::shared_ptr<Player> &player)
case ItemType::DISK:
{
player->addScore(1000);
const auto x =
item->getPosX() +
(item->getWidth() - game_text_textures_[0]->getWidth()) / 2;
createItemText(x, game_text_textures_[0]);
const auto x = item->getPosX() + (item->getWidth() - game_text_textures_.at(0)->getWidth()) / 2;
createItemText(x, game_text_textures_.at(0));
break;
}
case ItemType::GAVINA:
{
player->addScore(2500);
const auto x =
item->getPosX() +
(item->getWidth() - game_text_textures_[1]->getWidth()) / 2;
createItemText(x, game_text_textures_[1]);
const auto x = item->getPosX() + (item->getWidth() - game_text_textures_.at(1)->getWidth()) / 2;
createItemText(x, game_text_textures_.at(1));
break;
}
case ItemType::PACMAR:
{
player->addScore(5000);
const auto x =
item->getPosX() +
(item->getWidth() - game_text_textures_[2]->getWidth()) / 2;
createItemText(x, game_text_textures_[2]);
const auto x = item->getPosX() + (item->getWidth() - game_text_textures_.at(2)->getWidth()) / 2;
createItemText(x, game_text_textures_.at(2));
break;
}
case ItemType::DEBIAN:
{
player->addScore(100000);
const auto x = item->getPosX() + (item->getWidth() - game_text_textures_.at(6)->getWidth()) / 2;
createItemText(x, game_text_textures_.at(6));
break;
}
case ItemType::CLOCK:
{
enableTimeStopItem();
const auto x =
item->getPosX() +
(item->getWidth() - game_text_textures_[5]->getWidth()) / 2;
createItemText(x, game_text_textures_[5]);
const auto x = item->getPosX() + (item->getWidth() - game_text_textures_.at(5)->getWidth()) / 2;
createItemText(x, game_text_textures_.at(5));
break;
}
case ItemType::COFFEE:
@@ -500,18 +502,14 @@ void Game::checkPlayerItemCollision(std::shared_ptr<Player> &player)
if (player->getCoffees() == 2)
{
player->addScore(5000);
const auto x =
item->getPosX() +
(item->getWidth() - game_text_textures_[2]->getWidth()) / 2;
createItemText(x, game_text_textures_[2]);
const auto x = item->getPosX() + (item->getWidth() - game_text_textures_.at(2)->getWidth()) / 2;
createItemText(x, game_text_textures_.at(2));
}
else
{
player->giveExtraHit();
const auto x =
item->getPosX() +
(item->getWidth() - game_text_textures_[4]->getWidth()) / 2;
createItemText(x, game_text_textures_[4]);
const auto x = item->getPosX() + (item->getWidth() - game_text_textures_.at(4)->getWidth()) / 2;
createItemText(x, game_text_textures_.at(4));
}
JA_PlaySound(Resource::get()->getSound("voice_coffee.wav"));
break;
@@ -520,10 +518,8 @@ void Game::checkPlayerItemCollision(std::shared_ptr<Player> &player)
{
player->setPowerUp();
coffee_machine_enabled_ = false;
const auto x =
item->getPosX() +
(item->getWidth() - game_text_textures_[3]->getWidth()) / 2;
createItemText(x, game_text_textures_[3]);
const auto x = item->getPosX() + (item->getWidth() - game_text_textures_.at(3)->getWidth()) / 2;
createItemText(x, game_text_textures_.at(3));
JA_PlaySound(Resource::get()->getSound("voice_power_up.wav"));
break;
}
@@ -539,11 +535,23 @@ void Game::checkPlayerItemCollision(std::shared_ptr<Player> &player)
}
}
// Comprueba y procesa la colisión entre las balas y los globos
void Game::checkBulletBalloonCollision()
// Comprueba y procesa la colisión de las balas
void Game::checkBulletCollision()
{
for (auto &bullet : bullets_)
{
// Comprueba la colisión con el Tabe
if (bullet->isEnabled() && tabe_->isEnabled())
if (checkCollision(bullet->getCollider(), tabe_->getCollider()))
{
tabe_->setState(TabeState::HIT);
bullet->disable();
auto pos = tabe_->getCollider();
createItem(tabe_->tryToGetBonus() ? ItemType::DEBIAN : ItemType::COFFEE, pos.x, pos.y);
break;
}
// Comprueba la colisión con los globos
for (auto &balloon : balloon_manager_->getBalloons())
{
if (balloon->isEnabled() && (!balloon->isInvulnerable()) && bullet->isEnabled())
@@ -1246,7 +1254,8 @@ void Game::checkEvents()
}
case SDLK_7: // Flash
{
screen_->flash(flash_color, 3);
// screen_->flash(flash_color, 3);
tabe_->setState(TabeState::HIT);
break;
}
case SDLK_8:
@@ -1941,7 +1950,7 @@ void Game::updateGameStatePlaying()
updatePathSprites();
updateTimeStopped();
updateHelper();
checkBulletBalloonCollision();
checkBulletCollision();
updateMenace();
checkAndUpdateBalloonSpeed();
checkState();