El malo nou ja suca cosetes, falta ajustar un poc els paràmetres
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@@ -301,6 +301,7 @@ void Resource::createTextures()
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// Tamaño doble
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std::vector<NameAndText> strings2X = {
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NameAndText("game_text_100000_points", "100.000"),
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NameAndText("game_text_get_ready", lang::getText(75)),
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NameAndText("game_text_last_stage", lang::getText(79)),
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NameAndText("game_text_congratulations", lang::getText(50)),
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