iwyu
clang-format
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@@ -1,6 +1,7 @@
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#pragma once
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#include <SDL3/SDL.h> // Para SDL_FRect, Uint32, SDL_Texture, Uint64
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#include <memory> // Para unique_ptr, shared_ptr
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#include <vector> // Para vector
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@@ -17,7 +18,7 @@ class TiledBG;
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class Credits {
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public:
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// --- Constructores y destructor ---
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// --- Constructor y destructor ---
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Credits();
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~Credits();
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