treballant en resources.pack
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37
source/resource_loader.h
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37
source/resource_loader.h
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#ifndef RESOURCE_LOADER_H
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#define RESOURCE_LOADER_H
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#include "resource_pack.h"
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#include <memory>
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class ResourceLoader {
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private:
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static std::unique_ptr<ResourceLoader> instance;
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ResourcePack* resourcePack;
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std::string packPath;
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bool fallbackToFiles;
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ResourceLoader();
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public:
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static ResourceLoader& getInstance();
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~ResourceLoader();
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bool initialize(const std::string& packFile, bool enableFallback = true);
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void shutdown();
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std::vector<uint8_t> loadResource(const std::string& filename);
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bool resourceExists(const std::string& filename);
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void setFallbackToFiles(bool enable) { fallbackToFiles = enable; }
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bool getFallbackToFiles() const { return fallbackToFiles; }
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size_t getLoadedResourceCount() const;
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std::vector<std::string> getAvailableResources() const;
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private:
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std::vector<uint8_t> loadFromFile(const std::string& filename);
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std::string getDataPath(const std::string& filename);
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};
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#endif
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