Options: renombrats els metodes

This commit is contained in:
2025-06-14 17:48:37 +02:00
parent c748070ba5
commit eee398802f
11 changed files with 84 additions and 84 deletions

View File

@@ -365,7 +365,7 @@ void ServiceMenu::initializeOptions()
options_.emplace_back(Lang::getText("[SERVICE_MENU] SFX_VOLUME"), SettingsGroup::AUDIO, OptionBehavior::ADJUST, &Options::audio.sound.volume, ValueType::INT, 0, 100, 5);
// Settings
options_.emplace_back(Lang::getText("[SERVICE_MENU] AUTOFIRE"), SettingsGroup::SETTINGS, OptionBehavior::ADJUST, &Options::game.autofire, ValueType::BOOL);
options_.emplace_back(Lang::getText("[SERVICE_MENU] AUTOFIRE"), SettingsGroup::SETTINGS, OptionBehavior::ADJUST, &Options::settings.autofire, ValueType::BOOL);
options_.emplace_back(
Lang::getText("[SERVICE_MENU] LANGUAGE"),
SettingsGroup::SETTINGS,
@@ -384,12 +384,12 @@ void ServiceMenu::initializeOptions()
Lang::getText("[SERVICE_MENU] EASY"),
Lang::getText("[SERVICE_MENU] NORMAL"),
Lang::getText("[SERVICE_MENU] HARD")});
options_.emplace_back(Lang::getText("[SERVICE_MENU] ENABLE_SHUTDOWN"), SettingsGroup::SETTINGS, OptionBehavior::ADJUST, &Options::game.shutdown_enabled, ValueType::BOOL);
options_.emplace_back(Lang::getText("[SERVICE_MENU] ENABLE_SHUTDOWN"), SettingsGroup::SETTINGS, OptionBehavior::ADJUST, &Options::settings.shutdown_enabled, ValueType::BOOL);
// System
options_.emplace_back(Lang::getText("[SERVICE_MENU] RESET"), SettingsGroup::SYSTEM, OptionBehavior::SELECT, nullptr, ValueType::NONE);
options_.emplace_back(Lang::getText("[SERVICE_MENU] QUIT"), SettingsGroup::SYSTEM, OptionBehavior::SELECT, nullptr, ValueType::NONE);
if (Options::game.shutdown_enabled)
if (Options::settings.shutdown_enabled)
options_.emplace_back(Lang::getText("[SERVICE_MENU] SHUTDOWN"), SettingsGroup::SYSTEM, OptionBehavior::SELECT, nullptr, ValueType::NONE);
// Menu principal
@@ -526,7 +526,7 @@ void ServiceMenu::AdjustListValues()
auto option = getOptionEntryByCaption(Lang::getText("[SERVICE_MENU] LANGUAGE"));
for (size_t i = 0; i < option->value_list.size(); ++i)
{
if (Lang::getCodeFromName(option->value_list[i]) == Options::game.language)
if (Lang::getCodeFromName(option->value_list[i]) == Options::settings.language)
{
option->list_index = i;
}