Creada la classe Resource

Afegida la musica i els sons a Resource
This commit is contained in:
2024-10-19 10:07:14 +02:00
parent b879673bc2
commit f23dcae5b6
19 changed files with 243 additions and 258 deletions

View File

@@ -15,14 +15,14 @@
#include "lang.h" // for getText
#include "options.h" // for options
#include "param.h" // for param
#include "resource.h" // for Resource
#include "screen.h" // for Screen
#include "section.h" // for Name, name, Options, options
#include "text.h" // for Text, TEXT_CENTER, TEXT_SHADOW, TEXT...
#include "utils.h" // for Param, ParamGame, Color, HiScoreEntry
// Constructor
HiScoreTable::HiScoreTable(JA_Music_t *music)
: music_(music)
HiScoreTable::HiScoreTable()
{
// Copia punteros
renderer_ = Screen::get()->getRenderer();
@@ -78,7 +78,7 @@ void HiScoreTable::update()
// Mantiene la música sonando
if ((JA_GetMusicState() == JA_MUSIC_INVALID) || (JA_GetMusicState() == JA_MUSIC_STOPPED))
{
JA_PlayMusic(music_);
JA_PlayMusic(Resource::get()->getMusic("title.ogg"));
}
// Actualiza el objeto screen