Oculta el puntero del raton al compilar en modo ARCADE

This commit is contained in:
2024-09-03 18:50:20 +02:00
parent 1b160c0584
commit f5b866b8c5

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@@ -146,8 +146,13 @@ void Screen::setVideoMode(int videoMode)
// Aplica el modo de video // Aplica el modo de video
SDL_SetWindowFullscreen(window, 0); SDL_SetWindowFullscreen(window, 0);
#ifdef ARCADE
// Oculta el puntero
SDL_ShowCursor(SDL_DISABLE);
#else
// Muestra el puntero // Muestra el puntero
SDL_ShowCursor(SDL_ENABLE); SDL_ShowCursor(SDL_ENABLE);
#endif
windowWidth = gameCanvasWidth; windowWidth = gameCanvasWidth;
windowHeight = gameCanvasHeight; windowHeight = gameCanvasHeight;