iwyu
clang-format
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@@ -1,11 +1,10 @@
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#define _USE_MATH_DEFINES
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#include "background.h"
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#include <SDL3/SDL.h> // Para SDL_SetRenderTarget, SDL_FRect, SDL_Creat...
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#include <SDL3/SDL.h> // Para SDL_FRect, SDL_SetRenderTarget, SDL_CreateTexture, SDL_DestroyTexture, SDL_GetRenderTarget, SDL_RenderTexture, SDL_SetTextureAlphaMod, SDL_SetTextureBlendMode, SDL_BLENDMODE_BLEND, SDL_PixelFormat, SDL_RenderClear, SDL_SetRenderDrawColor, SDL_TextureAccess, SDL_FPoint
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#include <algorithm> // Para clamp, max
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#include <cmath> // Para cos, sin, M_PI
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#include <string> // Para basic_string
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#include <cmath> // Para M_PI, cos, sin
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#include "moving_sprite.h" // Para MovingSprite
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#include "param.h" // Para Param, ParamBackground, param
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