This commit is contained in:
2026-04-14 13:26:30 +02:00
parent 4429cd92c1
commit f80d0a656e
116 changed files with 933 additions and 917 deletions

View File

@@ -1,19 +1,19 @@
#include "game_logo.hpp"
#include "game/gameplay/game_logo.hpp"
#include <SDL3/SDL.h> // Para SDL_SetTextureScaleMode, SDL_FlipMode, SDL_ScaleMode
#include <algorithm> // Para max
#include <string> // Para basic_string
#include "animated_sprite.hpp" // Para AnimatedSprite
#include "audio.hpp" // Para Audio
#include "color.hpp" // Para Color
#include "param.hpp" // Para Param, param, ParamGame, ParamTitle
#include "resource.hpp" // Para Resource
#include "screen.hpp" // Para Screen
#include "smart_sprite.hpp" // Para SmartSprite
#include "sprite.hpp" // Para Sprite
#include "texture.hpp" // Para Texture
#include "core/audio/audio.hpp" // Para Audio
#include "core/rendering/screen.hpp" // Para Screen
#include "core/rendering/sprite/animated_sprite.hpp" // Para AnimatedSprite
#include "core/rendering/sprite/smart_sprite.hpp" // Para SmartSprite
#include "core/rendering/sprite/sprite.hpp" // Para Sprite
#include "core/rendering/texture.hpp" // Para Texture
#include "core/resources/resource.hpp" // Para Resource
#include "utils/color.hpp" // Para Color
#include "utils/param.hpp" // Para Param, param, ParamGame, ParamTitle
constexpr int ZOOM_FACTOR = 5;
constexpr float FLASH_DELAY_S = 0.05F; // 3 frames → 0.05s