This commit is contained in:
2026-04-14 13:26:30 +02:00
parent 4429cd92c1
commit f80d0a656e
116 changed files with 933 additions and 917 deletions

View File

@@ -1,23 +1,23 @@
#include "ui/service_menu.hpp"
#include "game/ui/service_menu.hpp"
#include <utility>
#include "audio.hpp" // Para Audio
#include "define_buttons.hpp" // Para DefineButtons
#include "difficulty.hpp" // Para getCodeFromName, getNameFromCode
#include "input.hpp" // Para Input
#include "input_types.hpp" // Para InputAction
#include "lang.hpp" // Para getText, getCodeFromName, getNameFromCode
#include "menu_option.hpp" // Para MenuOption, ActionOption, BoolOption, ListOption, FolderOption, IntOption, ActionListOption
#include "menu_renderer.hpp" // Para MenuRenderer
#include "options.hpp" // Para GamepadManager, gamepad_manager, PendingChanges, Video, pending_changes, video, Audio, Gamepad, Settings, audio, checkPendingChanges, settings, Window, getPlayerWhoUsesKeyboard, playerIdToString, stringToPlayerId, window, Keyboard, Music, Sound, keyboard
#include "param.hpp" // Para Param, param, ParamGame, ParamServiceMenu
#include "player.hpp" // Para Player
#include "resource.hpp" // Para Resource
#include "screen.hpp" // Para Screen
#include "section.hpp" // Para Name, name, Options, options
#include "ui/ui_message.hpp" // Para UIMessage
#include "utils.hpp" // Para Zone
#include "core/audio/audio.hpp" // Para Audio
#include "core/input/define_buttons.hpp" // Para DefineButtons
#include "core/input/input.hpp" // Para Input
#include "core/input/input_types.hpp" // Para InputAction
#include "core/locale/lang.hpp" // Para getText, getCodeFromName, getNameFromCode
#include "core/rendering/screen.hpp" // Para Screen
#include "core/resources/resource.hpp" // Para Resource
#include "core/system/section.hpp" // Para Name, name, Options, options
#include "game/entities/player.hpp" // Para Player
#include "game/gameplay/difficulty.hpp" // Para getCodeFromName, getNameFromCode
#include "game/options.hpp" // Para GamepadManager, gamepad_manager, PendingChanges, Video, pending_changes, video, Audio, Gamepad, Settings, audio, checkPendingChanges, settings, Window, getPlayerWhoUsesKeyboard, playerIdToString, stringToPlayerId, window, Keyboard, Music, Sound, keyboard
#include "game/ui/menu_option.hpp" // Para MenuOption, ActionOption, BoolOption, ListOption, FolderOption, IntOption, ActionListOption
#include "game/ui/menu_renderer.hpp" // Para MenuRenderer
#include "game/ui/ui_message.hpp" // Para UIMessage
#include "utils/param.hpp" // Para Param, param, ParamGame, ParamServiceMenu
#include "utils/utils.hpp" // Para Zone
// Singleton
ServiceMenu* ServiceMenu::instance = nullptr;