Don melitonada la classe Asset
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@@ -5,11 +5,11 @@
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#define GAME_OVER_COUNTER 350
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// Constructor
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Game::Game(int playerID, int currentStage, bool demo, Asset *asset, Input *input, JA_Music_t *music)
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Game::Game(int playerID, int currentStage, bool demo, Input *input, JA_Music_t *music)
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{
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// Copia los punteros
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screen = Screen::get();
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this->asset = asset;
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asset = Asset::get();
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this->input = input;
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this->music = music;
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renderer = screen->getRenderer();
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@@ -23,8 +23,8 @@ Game::Game(int playerID, int currentStage, bool demo, Asset *asset, Input *input
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// Crea los objetos
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fade = new Fade(renderer);
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eventHandler = new SDL_Event();
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scoreboard = new Scoreboard(renderer, asset);
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background = new Background(renderer, asset);
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scoreboard = new Scoreboard(renderer);
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background = new Background(renderer);
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explosions = new Explosions();
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enemyFormations = new EnemyFormations();
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